I examined your Life or Death.vi and it's not wired correctly. The game works better after reconfiguring that block diagram. Also, instead of using a new Index Array primitive for each element you should just expand the primitive so you only have one.
MyronHuzan wrote:I have set up the program just as you adviced, but I have not come across DigNum RefNum and I am unsure where to find them and what they are:/
I explained how to create the property nodes but maybe I wasn't clear. Right-click on the control you want to create a property node for. This brings up a menu. Select Create|Property Node|Disabled. Here's a picture:
After that you can right-click on the property node and select Change All to Write.
Then right-click on the property (Disabled) and select Create|Constant.
You can now left-click on the constant and change it to Enabled, Disabled, or Disabled and Grayed.
Property nodes are used to change the properties of controls, etc. during run-time. You can change the label text, size, position visibility, etc. programatically. Most things you can do to the control during editing you can change during run-time with a property node.