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Re: Vectorize an image using Labview

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Hello VGans,

 

This is what I was looking for.

 

Is the drill of a fixed size or do you have multiple possibilities?

Please tell me what the options are.

 

I have understood that an even colored plane should be completely carved out to a certain depth.

It seems to be quite important that the spacing between the carving lines you produce/define allows you to completely carve out the plane.

 

This is then linked to how the amount of pixels in your picture maps to the physical process of carving.

 

Just imagine having

- a picture of 100 x 100 pixels

- a carver resolution of 0.001 m and so a smallest move of 0.001m

- a drill diameter of 0.001m

- an object to carve of 1 m by 1 m (x,y plane) and a certain depth (z)

 

If you consider the picture to (directly) fully map your xy plane, then each pixel of your picture would correspond to a 0.010 m by 0.010 m  (x,y) area.

If you only draw two (black) lines directly below eachother (without a white space in between), then directly translating to drilling might cause an issue.

it could be that you carve 2 lines below eachother with a width of 0.001 m (drill diameter) and a length of L.

This could mean that you still have 0.009 m by L area of non-carved space.

 

Is the point/possible issue clear that I'm trying to make.

 

Again a sidenote to make sure everything becomes clear:

- Is your carving approach going to be to first carve the least deep figure and then progress to the deeper ones?

 

To make sure I understand correctly:
- a white background is not going to be carved out.

- a black background is the deepest possible carving.

- a color is supposed to be somewhere in between that.

 

 

 


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